Mutant Crawl Classics: Jair's Home ^ Q2 2025
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Mutant Crawl Classics: Jair's Home ^ Q2 2025

Product Code: GMGELEJH1SC10

Jair’s Home is an RPG SPLAT Book or West Marches Campaign compatible with Mutant Crawl Classics (MCC), but still highly useful for Gammaworld, or Old School Essentials: Post Apocalyptic or any other post-apocalypse you brew up that’s crawling with mutants and ancient technologies.  

- Learn the history, demographics, government, defenses, industry, factions, and resources in Jair’s Home.
- Explore twelve characterful locations within Jair’s Home, including Judge’s Notes and written descriptions to be read aloud to players.
- Three regions around the village for players to explore in the land beyond Jair’s Home.
- Seven new monsters for your bestiary
- Includes the NPCs associated with the village and roles and an NPC generator to help guide DMs to populate the world with memorable characters, all built to give the party plenty to do in Jair’s Home.
- Four hooks tables and three events tables give players replayability and room for the story to grow.
- Additional character creation rules for creating your adventurers, with a new manimal genotypes, Jair’s Home iconic Didelinoids.
- The Stable Genome rule allows Didelinoid characters to choose specific options for their Manimal that reflect the mutations often found in Jair’s Home.
- Additional archaic alignment “The Devotees of Mother Nikki.”