Connect here
-
- Some services are not accessible on smartphone
- Open a session
- My Account
- Customer Service
-
Products
-
Pre-orders
Pre-orders
- Featured Pre-orders
- All Pre-orders
- 2024 - Week 47 (Nov. 18)
- 2024 - Week 46 (Nov. 11)
- 2024 - Week 45 (Nov. 4)
- 2024 - Week 44 (Oct. 28)
- 2024 - Week 43 (Oct. 21)
- 2024 - Week 42 (Oct. 14)
- 2024 - Week 41 (Oct. 7)
- 2024 - Week 40 (Sept. 30)
- 2024 - Week 39 (Sept. 23)
- 2024 - Week 38 (Sept. 16)
- 2024 - Week 37 (Sept. 9)
- 2024 - Week 36 (Sept. 2)
- 2024 - Week 35 (Aug. 26)
- 2024 - Week 34 (Aug. 19)
- 2024 - Week 33 (Aug. 12)
- 2024 - Week 32 (Aug. 5)
- 2024 - Week 31 (July 29)
- 2024 - Week 30 (July 22)
- 2024 - Week 29 (July 15)
- 2024 - Week 28 (July 8)
- 2024 - Week 27 (July 1)
- 2024 - Week 26 (June 24)
- 2024 - Week 25 (June 17)
- 2024 - Week 24 (June 10)
- 2024 - Week 23 (June 3)
- 2024 - Week 22 (May 27)
- 2024 - Week 21 (May 20)
- 2024 - Week 20 (May 13)
- 2024 - Week 19 (May 6)
- 2024 - Week 18 (Apr. 29)
- 2024 - Week 17 (Apr. 22)
- 2024 - Week 16 (Apr. 15)
- 2024 - Week 15 (Apr. 8)
- 2024 - Week 14 (Apr. 1)
- 2024 - Week 13 (Mar. 25)
- 2024 - Week 12 (Mar. 18)
- 2024 - Week 11 (Mar. 11)
- 2024 - Week 10 (Mar. 4)
- 2024 - Week 9 (Feb. 26)
- 2024 - Week 8 (Feb. 19)
- 2024 - Week 7 (Feb. 12)
- 2024 - Week 6 (Feb. 5)
- 2024 - January
- 2023 - Preorders
- 2022 - Preorders
- New Releases
- Fantasy Flight
- Board Games
- Miniature Board Games
- Tabletop Miniatures
- Collectible Card Games
- Books
- Puzzles
- Roleplaying Games
- Accessories
- Clearance
- Displays
- Decor
- Toys
- Plushies
- All
-
Pre-orders
-
Accessories
- Publishers
- New Releases
- Pre-orders
- Magic Deals
- Clearance
- Contact Us
- FAQ
- Application Request
- Lion Rampant Imports>
- Products>
- Board Games>
- Abstract Strategy Games>
- Forgenesis (No Amazon Sales) ^ Q3 2024
Forgenesis (No Amazon Sales) ^ Q3 2024
Product Code: TGFORGEN01
In Forgenesis, you want to land on the opponent's base or make them unable to play.
To set up, each player takes their six creature tokens, then they remove the same two types of tokens from play. Place the 4x4 game board with the corner of your color toward you. Choose a start player, who places one of their creatures with its active side up on one of the summoning spaces next to their corner; the other player then places one of their creatures on one of their summoning spaces.
On a turn, activate any number of your active creatures on the board by either (1) moving them one space orthogonally toward the opponent's corner or (2) using their unique ability, after which you flip the token to its resting side. The frog jumps an orthogonally adjacent token, the firefly pulls a creature in the same orthogonal line adjacent to the firefly, the beetle pushes an orthogonally adjacent token one space, and so on. If a token leaves the board, it's permanently removed from play. To end your turn, you can summon a creature from your reserve onto an empty summoning space of your color.
Instead of activating creatures, you can spend your turn flipping all of your resting animals to their active side.
If you move one of your creatures onto the opponent's corner, you win. If you cannot activate a creature while also having no resting creatures, you lose.
To set up, each player takes their six creature tokens, then they remove the same two types of tokens from play. Place the 4x4 game board with the corner of your color toward you. Choose a start player, who places one of their creatures with its active side up on one of the summoning spaces next to their corner; the other player then places one of their creatures on one of their summoning spaces.
On a turn, activate any number of your active creatures on the board by either (1) moving them one space orthogonally toward the opponent's corner or (2) using their unique ability, after which you flip the token to its resting side. The frog jumps an orthogonally adjacent token, the firefly pulls a creature in the same orthogonal line adjacent to the firefly, the beetle pushes an orthogonally adjacent token one space, and so on. If a token leaves the board, it's permanently removed from play. To end your turn, you can summon a creature from your reserve onto an empty summoning space of your color.
Instead of activating creatures, you can spend your turn flipping all of your resting animals to their active side.
If you move one of your creatures onto the opponent's corner, you win. If you cannot activate a creature while also having no resting creatures, you lose.
- Designer : Ignazio Panades
- Artist : Sergio Chaves
- Number of players : 2
- Playing time : 10 - 15
- Language : EN